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	<title>Comments on: Level Editor 0.3 (Dodger)</title>
	<atom:link href="http://www.learningpython.com/2008/06/22/level-editor-03-dodger/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.learningpython.com/2008/06/22/level-editor-03-dodger/</link>
	<description>one man's journey into python...</description>
	<lastBuildDate>Thu, 27 May 2010 10:43:57 -0400</lastBuildDate>
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		<title>By: sikiş</title>
		<link>http://www.learningpython.com/2008/06/22/level-editor-03-dodger/comment-page-1/#comment-152640</link>
		<dc:creator>sikiş</dc:creator>
		<pubDate>Fri, 30 Oct 2009 19:47:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.learningpython.com/?p=77#comment-152640</guid>
		<description>thanks for all admin 
information is the most beautiful treasures</description>
		<content:encoded><![CDATA[<p>thanks for all admin<br />
information is the most beautiful treasures</p>
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		<title>By: selsine</title>
		<link>http://www.learningpython.com/2008/06/22/level-editor-03-dodger/comment-page-1/#comment-107422</link>
		<dc:creator>selsine</dc:creator>
		<pubDate>Mon, 18 Aug 2008 21:51:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.learningpython.com/?p=77#comment-107422</guid>
		<description>Hi Kyle,

No I hadn&#039;t heard of that before. I&#039;ve seen the Popcap game engine before and the python bindings for it (never tried it) but it does look quite interesting. I think I&#039;ll take it for a spin when I get a chance. Thanks for the information.</description>
		<content:encoded><![CDATA[<p>Hi Kyle,</p>
<p>No I hadn&#8217;t heard of that before. I&#8217;ve seen the Popcap game engine before and the python bindings for it (never tried it) but it does look quite interesting. I think I&#8217;ll take it for a spin when I get a chance. Thanks for the information.</p>
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	<item>
		<title>By: selsine</title>
		<link>http://www.learningpython.com/2008/06/22/level-editor-03-dodger/comment-page-1/#comment-107420</link>
		<dc:creator>selsine</dc:creator>
		<pubDate>Mon, 18 Aug 2008 21:48:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.learningpython.com/?p=77#comment-107420</guid>
		<description>Hi Kernel_script,

Thanks I&#039;m glad you&#039;re interested in this project. Hopefully it will be available for people to use and test soon. Sheesh life can get so busy sometimes. If Dodger keeps going it will be GPLv3 so you should be able to use it with your project as well.</description>
		<content:encoded><![CDATA[<p>Hi Kernel_script,</p>
<p>Thanks I&#8217;m glad you&#8217;re interested in this project. Hopefully it will be available for people to use and test soon. Sheesh life can get so busy sometimes. If Dodger keeps going it will be GPLv3 so you should be able to use it with your project as well.</p>
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	<item>
		<title>By: kyle</title>
		<link>http://www.learningpython.com/2008/06/22/level-editor-03-dodger/comment-page-1/#comment-107194</link>
		<dc:creator>kyle</dc:creator>
		<pubDate>Sun, 17 Aug 2008 11:39:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.learningpython.com/?p=77#comment-107194</guid>
		<description>I found this while browsing sourceforge and I thought of your project. It also appears to be 2d game development system though based on the popcap games framework.

http://tuxcap.sourceforge.net/

I didn&#039;t do more than read the main page but was curious if you had seen it?

thanks for all your work.
Kyle</description>
		<content:encoded><![CDATA[<p>I found this while browsing sourceforge and I thought of your project. It also appears to be 2d game development system though based on the popcap games framework.</p>
<p><a href="http://tuxcap.sourceforge.net/" rel="nofollow">http://tuxcap.sourceforge.net/</a></p>
<p>I didn&#8217;t do more than read the main page but was curious if you had seen it?</p>
<p>thanks for all your work.<br />
Kyle</p>
]]></content:encoded>
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	<item>
		<title>By: kernel_script</title>
		<link>http://www.learningpython.com/2008/06/22/level-editor-03-dodger/comment-page-1/#comment-105696</link>
		<dc:creator>kernel_script</dc:creator>
		<pubDate>Mon, 11 Aug 2008 02:55:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.learningpython.com/?p=77#comment-105696</guid>
		<description>Hi selsine, awesome work! I&#039;m trying get a crew to develop a GUI to create 2D RPG Python Games, like RPG Maker, but for GNU/Linux and Open Source.

I think your project would be great and helpful for the community, i will keep i eye on your Google Code page for updates.

Thanks for share knowledge friend. It just great.</description>
		<content:encoded><![CDATA[<p>Hi selsine, awesome work! I&#8217;m trying get a crew to develop a GUI to create 2D RPG Python Games, like RPG Maker, but for GNU/Linux and Open Source.</p>
<p>I think your project would be great and helpful for the community, i will keep i eye on your Google Code page for updates.</p>
<p>Thanks for share knowledge friend. It just great.</p>
]]></content:encoded>
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	<item>
		<title>By: selsine</title>
		<link>http://www.learningpython.com/2008/06/22/level-editor-03-dodger/comment-page-1/#comment-99262</link>
		<dc:creator>selsine</dc:creator>
		<pubDate>Thu, 17 Jul 2008 20:43:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.learningpython.com/?p=77#comment-99262</guid>
		<description>HI Mostafa,

THanks, the Dodger level editor is a level editor written in PyGTK and PyGlet. However the files that it creates could be used by any game regardless of what technology they use.

Hopefully there will be something up soon. I&#039;m just getting the setup.py working.</description>
		<content:encoded><![CDATA[<p>HI Mostafa,</p>
<p>THanks, the Dodger level editor is a level editor written in PyGTK and PyGlet. However the files that it creates could be used by any game regardless of what technology they use.</p>
<p>Hopefully there will be something up soon. I&#8217;m just getting the setup.py working.</p>
]]></content:encoded>
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	<item>
		<title>By: selsine</title>
		<link>http://www.learningpython.com/2008/06/22/level-editor-03-dodger/comment-page-1/#comment-99261</link>
		<dc:creator>selsine</dc:creator>
		<pubDate>Thu, 17 Jul 2008 20:42:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.learningpython.com/?p=77#comment-99261</guid>
		<description>Hi Magnun,

Thanks for the kind words. As far as a loading screen goes you should look at making the loading screen a modless dialog, and then load your information while it&#039;s up. Then when you are done loading close the dialog.

I&#039;ve never done it in PyGTK but have in other languages so hopefully that helps.</description>
		<content:encoded><![CDATA[<p>Hi Magnun,</p>
<p>Thanks for the kind words. As far as a loading screen goes you should look at making the loading screen a modless dialog, and then load your information while it&#8217;s up. Then when you are done loading close the dialog.</p>
<p>I&#8217;ve never done it in PyGTK but have in other languages so hopefully that helps.</p>
]]></content:encoded>
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	<item>
		<title>By: Mostafa</title>
		<link>http://www.learningpython.com/2008/06/22/level-editor-03-dodger/comment-page-1/#comment-97773</link>
		<dc:creator>Mostafa</dc:creator>
		<pubDate>Sat, 12 Jul 2008 04:55:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.learningpython.com/?p=77#comment-97773</guid>
		<description>Again Hi,
I&#039;m looking forward to upload your project in Google Code...
But i don&#039;t think that you user PyGame in it,do you?
I really want to learn game programming with python and i&#039;ll be glad if you say me some good sites, books and sources!
by the way, your Doger level editor has a very friendly interface.
please continue your PyGame tutorials.
Thanks,
Mostafa</description>
		<content:encoded><![CDATA[<p>Again Hi,<br />
I&#8217;m looking forward to upload your project in Google Code&#8230;<br />
But i don&#8217;t think that you user PyGame in it,do you?<br />
I really want to learn game programming with python and i&#8217;ll be glad if you say me some good sites, books and sources!<br />
by the way, your Doger level editor has a very friendly interface.<br />
please continue your PyGame tutorials.<br />
Thanks,<br />
Mostafa</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mostafa</title>
		<link>http://www.learningpython.com/2008/06/22/level-editor-03-dodger/comment-page-1/#comment-97496</link>
		<dc:creator>Mostafa</dc:creator>
		<pubDate>Fri, 11 Jul 2008 02:11:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.learningpython.com/?p=77#comment-97496</guid>
		<description>Hi again,
I want to learn game programming with python and before this i try making some games with some engines like 3dGame Studio,Game Maker, TGB and TGE and ... .
But i want to use libraries like OpenGL and ... . and i found Python and pygame more easy to learn and work.
I&#039;m really happy that i found you and your blog! Because now i can ask you to help me anything i couldn&#039;t understand. ;)  

Thanks,
Mostafa</description>
		<content:encoded><![CDATA[<p>Hi again,<br />
I want to learn game programming with python and before this i try making some games with some engines like 3dGame Studio,Game Maker, TGB and TGE and &#8230; .<br />
But i want to use libraries like OpenGL and &#8230; . and i found Python and pygame more easy to learn and work.<br />
I&#8217;m really happy that i found you and your blog! Because now i can ask you to help me anything i couldn&#8217;t understand. <img src='http://www.learningpython.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />   </p>
<p>Thanks,<br />
Mostafa</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Magnun</title>
		<link>http://www.learningpython.com/2008/06/22/level-editor-03-dodger/comment-page-1/#comment-97428</link>
		<dc:creator>Magnun</dc:creator>
		<pubDate>Thu, 10 Jul 2008 20:20:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.learningpython.com/?p=77#comment-97428</guid>
		<description>Hey selsine!  
Nice work! Your blog helped me a lot learning pygtk! I&#039;m developing an application witch uses some databases, so I have the idea of using a &quot;loading screen&quot; before showing the main application. This &quot;load screen&quot; would show the name of the database being loaded an some messages, than it closes and the main application appear. 
 I&#039;ve builted everything, the screens, the code to load the data... But I just can&#039;t  put this damn &quot;loading screen&quot; to work! I just can&#039;t find where to place the loading code! and I can&#039;t close the &quot;loading screen&quot; with a command in python. It closes only when I press the close button. 
 I thougth that you could make a tutorial about it!

Thanks for any help!</description>
		<content:encoded><![CDATA[<p>Hey selsine!<br />
Nice work! Your blog helped me a lot learning pygtk! I&#8217;m developing an application witch uses some databases, so I have the idea of using a &#8220;loading screen&#8221; before showing the main application. This &#8220;load screen&#8221; would show the name of the database being loaded an some messages, than it closes and the main application appear.<br />
 I&#8217;ve builted everything, the screens, the code to load the data&#8230; But I just can&#8217;t  put this damn &#8220;loading screen&#8221; to work! I just can&#8217;t find where to place the loading code! and I can&#8217;t close the &#8220;loading screen&#8221; with a command in python. It closes only when I press the close button.<br />
 I thougth that you could make a tutorial about it!</p>
<p>Thanks for any help!</p>
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