Archive for the 'News' Category
Monday, August 18th, 2008
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Sorry about the lack of updates and responses here everyone. I’ve been away on holidays so I haven’t had any time to access this blog or work on the level editor at all. I’m going to try to get the code up as soon as possible so that anyone interested can start playing with it [...]
Posted in News | No Comments »
Friday, May 30th, 2008
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Note: The blog was hacked. I spent all night trying to clean it up. If you have registered here you may think about changing your password. Sorry about this folks it pretty much sucks.
Hey everyone,
Just to let you know there is a strong possibility that this blog was hacked recently. A helpful user (Eoin) [...]
Posted in News | 6 Comments »
Thursday, February 21st, 2008
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Is there anyone else out there that is looking for this? A simple Python (2D) game engine? I’m not talking about something like PyGame, PyGlet, or Rabbyt, all of which are very good at what they do. What I’m talking about may use these technologies (I’m thinking PyGlet and Rabbyt) but would do so [...]
Posted in News, python | 10 Comments »
Wednesday, February 13th, 2008
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I’d like to thank everyone that commented on my last post, and everyone that has emailed me ideas. They are all very much appreciated. It’s hard keeping up with everything that is happening in the Python world, and sometimes the coolest things are happening in far off places.
I got a few suggestions for Pycairo, which [...]
Posted in News, python | 5 Comments »
Thursday, January 24th, 2008
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No I’m not dead…even after the recent car accident….I’ve just been busy. Busy writing for columns for the monthly Python Magazine. But that does not mean that his blog is dead! In fact I’ve been spending the last hour looking around the web for something new and cool in the world of Python.
I’m looking for [...]
Posted in News, Uncategorized | 6 Comments »
Thursday, October 4th, 2007
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The first issue of Python Magazine is finally available and they’ve made it freely available via PDF.
The magazine is quite good and I’m please to announces that I’m writing a monthly column for it entitled “Welcome to Python”. So if any of you are wondering why the posts on this blog have slowed [...]
Posted in News, python | 2 Comments »
Thursday, July 5th, 2007
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I just stumbled on this and I thought I’d pass it onto my fellow python programmers, it’s a python 3000 status update from Guido van Rossum.
Personally I’m looking forward to Python 3.0, I don’t know if I’ll like the break in backwards compatibility but a lot of the changes seem great.
Making the print statement a [...]
Posted in News, Uncategorized, python | 3 Comments »
Wednesday, May 23rd, 2007
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Hello everyone,
I know that this blog has been rather quiet lately, but you can talk to my boss about that…but I think things are going to cool down a bit soon and I will be able to start posting here again regularly, and not just tutorials.
For the next little while I will be away from [...]
Posted in News | 3 Comments »
Friday, May 4th, 2007
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Hey everyone, I’ve been getting hit with a bunch of spam comments over the last few days so I’ve made it so that all comments must be moderated before they will appear.
Sorry about this, I don’t like this form of comment posting, but hopefully after a few days I will be able to switch it [...]
Posted in News, PyGTK, Uncategorized, pygame, python | 10 Comments »
Monday, April 9th, 2007
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So I’ve been working on PyGame for PyWeek lately and I’ve been having a lot of fun. I also took a weekend off from my email so I did not notice that Lord Taran has been creating Spanish translations for a bunch of my PyGTK tutorials.
If you are interested in the Spanish tutorials check [...]
Posted in News, PyGTK, pygame, python | No Comments »