Archive for the 'game engine' Category

Level Editor 0.2

Tuesday, April 1st, 2008

So I had some free time since I last posted so I hacked a little bit more into my simple game editor. I’ve a few things in there that I wanted to get in:

A grid
A paint mode to easily add sprites
An erase mode so that sprites can be removed
Fully (or so it seems) working property […]

Popularity: 5%

Pyglet Level Editor

Saturday, March 22nd, 2008

Hey Everyone,
Sorry I’ve been away for a bit, work and trips and writing for Python Magazine had me pretty busy and I wasn’t able to reply to everyone’s comments on the simple Python game engine. I really do appreciate the comments though so please keep them coming.
I have been thinking about the simple game engine […]

Popularity: 7%

More thoughts on the simple Python Game Engine

Sunday, February 24th, 2008

After my last post and receiving a few helpful responses I thought I would make a post outlining some of my thoughts and ideas on what I meant and what I envision the game engine would do. Please note that these are simply some more rough ideas and brainstorming, it’s not meant to be exhaustive […]

Popularity: 10%