Satoshi Tanabe has translated my Creating a GUI using PyGTK and Glade tutorial into Japanese! You can view the Japanese tutorial on his website: http://po3a.blogspot.com/2006/08/pygtk-glade-gui.html Way to go Satoshi!
Archive for the 'python' Category
Topics covered in this tutorial: Glade PyGTK gtk.FileChooserDialog gtk.FileFilter gtk.TextView gtk.TextBuffer gtk.TextMark gtk.MessageDialog You can download the full source for this tutorial here. One of the things that I found the other day while I was surfing the web looking for information on Python was this WordPress Python library. Since I use WordPress for this [...]
Hey everyone, what’s up? This is a test for my WordPy project: It’s basically an offline WordPress blog poster written in python and PyGtk. My tutorial on creating this project is almost done, but I still have to finish the last little bit and then proof read all of it. Hopefully this works!
One of the things that I wanted to add to my simple PyWine application was an easy way for people to rate their wine. There were lots of different ways to do it but since I was looking for a tutorial to write I decided that I wanted to do it the way that you [...]
I’ve been meaning to do this for a while but simply couldn’t find the time up until right before I leave on my trip. Here is a quick screenshot of my last tutorial running on Windows: Since I’ve been showing mostly Mac and Linux screenshots I thought I’d post a Windows just to balance things [...]
After working with PyGTK and Glade for my first tutorial, I decided to write another more complex tutorial but I couldn’t think of a topic (Note: If you have any suggestions for any tutorials or posts I’d love to hear them) so I decided to work on creating a simple application and hopefully useful topics [...]
After spending some time creating a GUI using TKinter and having it be pretty easy, but getting frustrated by how linked my code and the GUI was, I decided to look into creating a GUI using another toolkit. After looking around at the options for a while I settled on using PyGTK and Glade The [...]
All right in this section of the tutorial we are going to start adding the bad guys. If you are familiar with the changes that we made in part two it should be pretty clear to you how are are going to create these bad guys. If you haven’t already you should check out part [...]
This is a quick post on how to use menu’s in Tkinter, if you are unfamiliar with Tkinter you might want to check out some of my other Tkinter related posts. We are going to start of with a basic python Tkinter app: #! /usr/bin/env python from Tkinter import * class App(Frame): def __init__(self, master): [...]
All right in Part one we actually created a semi-working almost-game, in part two we’re going to go a bit further, in part two we’re going to add the walls that will make help make PyMan (our python based PacMan clone) an actual game. Note: Part one has been mistakenly half-deleted by me, so it [...]